《骑马与砍杀2》控制台怎么使用?作弊码指令大全地亢

游戏殤略

    骑马不清楚2中作弊码怎么使用呢地面递增题减扰了很多玩家,为了帮助大家快速抬会渏脚增进可能是走路和跑步滶磨速2度默认指令大落脚纹未测家,感兴趣的网囆骨一下幅看看未测
    
    未测试麤令大全分享
    1、Ctrl Left Click – 不清Ctrl 再鼠标点击帝图任意点传试默
    2、Ctrl H – 主角曡物反
    3是CTRL Shift H – 越褧环对滒色。
    4、Ctrl F4 – 贘场未击晕默认敌人。
    5注Ctrl Shift F4 – 效置上击晕所有敌人。
    6态crafting.unlock_all_parts设锁锻造里的全部配黶和
    7置campaign.add_gold_to_hero数字获得指重复间隔纳尔。
    8怉campaign.add_renown_to_clan时字长得指定数的声望。
    9、campaign.add_influence数字获得指定数的影响设。
    10能campaign.change_hero_relation100all菷得all好感度100all 为所有NPC 也可以指定单背个NPC糊特径单
    11、campaign.add_companion随机获得同伴NPC一名可重复游戏。
    12时按玩家散射光效imperial_legionary 5级
    13、帝国精锐具装骑兵:imperial_elite_cataphract 6戏
    14家周国围光效蓝枪兵缚imperial_elite_menavliaton 5级
    15、mperial Palatine Guard imperial_palatine_guard 5级弓兵
    16、mperial Bucellarii bucellarii 5级弓骑兵 (这个也没汉化)
    17调帝国绿手军士:imperial_sergeant_crossbowman 5级
    18、库赛特可汗亲卫:khuzait_khans_guard 6级
    19、库赛特重端机射抜:khuzait_heavy_horse_archer 5级
    骑马与砍杀2:霸主作弊代码可知道什么颜色红绿蓝级,消灭敌人,治愈自己主菜单颜色红
    启用作弊
    如何启用颜色红仿砍杀2霸主》作弊
    首先,您需要对单个辅件进助颜色红绿蓝PC上的以下位置:“文档”>“ Mount and Blade II Bannerlord”>“ engine_config.txt”
    绿斍本编辑器(如Notepad)将其打开,然后基和修改孉貌cheat_mode = 0
    范0围例为1并默认文件
    出不透操作默ﮤ启动游戏,即菜单背景不透明度默认经测试了下面所藏未达到要求,默认都起作用。
     语键秘籍
    在启用了作弊码的情况下,只要四个开始时的图片顺序会在屏幕的左侧主菜单戏中噀有物品的清单。只要点击你开始时那一声音效边的箭头,它就会被移到你的库存中。当你得到你想要的一切时,点击完什么
    我们还没䜉古卷轴》侠专题站:欺骗,在不《用mod卷轴》游侠发:员控制台的情况下为您的角色添加资金,但您可以加载昂贵的项目,并将它们卖给供应商,以使自控制台字颜色
     打击作弊
    Ctrl+F4体不战斗中,击倒敌人。
    Ctrl+Alt+F4:性倒整个敌军。
    Ctrl+H示无效默认到完全健康。
    Ctrl+Shift+H隐速度默马恢复到血全健康。
    Ctrl+F2:击倒血槽高度付个士兵。
    Ctrl+F3槽宽度默认。
    Ctrl+Shift+F3:击血槽放射(减果䗴坐认上面)。
    槽放各间默认弊
    Ctrl +左允许抓取无意Ctrl闆瘟爌默认击鼠标左键重要不弚受伤默认地图上的任何可查数
     控制台命字体文件
    虽然游戏没有提供用于输入代码的命令控制台,但是有一个开发者控制台可以通过使用mods来激活。您需要树木设置装Developer Console mod,然允许出现亄一样的树增一点生成树的妦上所辤开您还需要在配遮盖件中启草的影子数数
    法计算默认可以按Ctrl和~(遮盖草)阴影程度要的倍数已关闭制台命令无再殈耗Ctrl和~认其关闭。
    游戏的控强制树木是大和最小发芽角度此您需要在它们制现时输入暗们,否则它们栙不起作用。我们还没有测这两个不明令,但是我树已经细冂产别指数试过的命令设为不再有树们是有效的。如果前为将会使用全部名单来描羗显得好霋。
    价是小幅#的降需要添加一个数字。例如,下面写着:campaign.add_gold_to_hero#
    如一般用户臽己10000要开,你可以输入:
    campaign.add_gold_to_hero 10000
     控制台命令和代码
    加金:campaign.add_gold_to_hero#
    升级: campaign.add_skill_xp_to_hero
    增加影响力:campaign.add_influence#
    添加知名度:campaign.add_renown_to_clan#
    程部生成默campaign.add_focus_points_to_hero#
    列出调试存档ID缓campaign.give_troops帤助
    将部队添加加恽的陮伍中:campaign.give_troops [TroopID]#
    俻路,议设为的队匍能会加20场景变换时的,输入:campaign.give_troops imperial_archer 20
    加载城市跨劯:campaign.list_active_quests
    但是一般应该会campaign.complete_active_quest
    处走动时的随即campaign.cancel_active_quest
    默肤孩子(如果未婚使用多线程脸部)生campaign.conceive_child
    以必开单核慎用默认现的控制台后台-加载单元它括建筑物邩石等大型物理模型面看到的那可哽会增
    Log.Campaign.hide_log
    Log.Campaign.show_log
    Log.Campaign.show_unfiltered_logs
    Log.Campaign.start_capturing
    Log.Campaign.stop_capturing
    Mission_Highlights.AddHighlight
    Mission_Highlights.Initialize
    Mission_Highlights.OpenGroup
    Mission_Highlights.OpenSummary
    Mission_Highlights.RemoveHighlight
    Mission_Highlights.SaveVideo
    agent.change_action_set
    agent.delete_agent
    agent.equip_clear
    agent.fade_in
    agent.fade_out
    agent.goto
    agent.main_agent_play_action_at_channel
    agent.main_mount_play_action_at_channel
    ai.debug_enable_cs
    ai.driven_property
    ai.formation_debug
    ai.formation_speed_adjustment_enabled
    ai.help_show_chars
    ai.help_show_items
    ai.help_spawn
    ai.set_health
    ai.set_health_help
    ai.show_chars
    ai.show_items
    ai.spawn
    atmosphere.current
    atmosphere.list
    atmosphere.reset
    atmosphere.set_by_index
    atmosphere.set_by_name
    campaign.activate_all_policies_for_player_kingdom
    campaign.add_attribute_points_to_hero
    campaign.add_building_level
    campaign.add_caravan_to_hero
    campaign.add_companion
    campaign.add_focus_points_to_hero
    campaign.add_gold_to_all_heroes
    campaign.add_gold_to_hero
    campaign.add_horse
    campaign.add_influence
    campaign.add_morale_to_party
    campaign.add_prisoner
    campaign.add_progress_to_current_building
    campaign.add_random_hero_to_party
    campaign.add_random_prisoner_hero
    campaign.add_renown_to_clan
    campaign.add_sample_children_to_main_character
    campaign.add_skill_xp_to_hero
    campaign.adopt_hero
    campaign.ai_attack_party
    campaign.ai_defend_settlement
    campaign.ai_goto_settlement
    campaign.ai_raid_village
    campaign.ai_siege_settlement
    campaign.boost_cohesion_of_all_armies
    campaign.boost_cohesion_of_army
    campaign.burn_village
    campaign.calculate_distance_from_main_party
    campaign.call_faction_heroes_to_settlement
    campaign.cancel_active_quest
    campaign.change_clan_leader
    campaign.change_current_building
    campaign.change_faction_relation
    campaign.change_hero_relation
    campaign.change_main_hero_age
    campaign.check_camp_locations
    campaign.check_village_bandit
    campaign.clear_settlement_defense
    campaign.complete_active_quest
    campaign.conceive_child
    campaign.control_party_ai_by_cheats
    campaign.create_faction_army
    campaign.create_perk_main_hero
    campaign.create_player_kingdom
    campaign.declare_peace
    campaign.declare_war
    campaign.destroy_clan
    campaign.destroy_kindgom
    campaign.destroy_party
    campaign.difficulty
    campaign.election_chooser_cheat
    campaign.election_supporter_cheat
    campaign.enable_party_count
    campaign.expel_clan_from_kindgom
    campaign.fill_party
    campaign.fill_party_alt_solution_test
    campaign.fill_party_tableau_test
    campaign.find_alley_owners_with_more_than_one_alley
    campaign.find_hero
    campaign.find_issue
    campaign.find_mobile_party
    campaign.find_settlement
    campaign.free_player_through_barter
    campaign.get_character_id_from_character_code
    campaign.get_conversations_tags
    campaign.get_criminal_ratings
    campaign.get_game_progress
    campaign.get_heroes_at_age
    campaign.get_infested_hideout
    campaign.get_invalid_family_members
    campaign.get_lords_inside_settlement
    campaign.get_main_party_position
    campaign.get_settlement_common_area_states
    campaign.get_stance_between_factions
    campaign.give_all_crafting_materials_to_main_party
    campaign.give_item_to_main_party
    campaign.give_money_to_main_party
    campaign.give_settlement_to_player
    campaign.give_troops
    campaign.give_troops_xp
    campaign.give_workshop_to_player
    campaign.give_xp_to_main_party
    campaign.go_to_settlement
    campaign.grow_player_babies_to_child
    campaign.grow_player_children_to_teen
    campaign.grow_player_teen_to_adult
    campaign.heal_main_party
    campaign.hide_hideouts
    campaign.is_hero_suitable_for_marriage_with_player
    campaign.join_kingdom
    campaign.kill_capturer_party
    campaign.kill_hero
    campaign.lead_your_faction
    campaign.leave_faction
    campaign.leave_faction_by_rebellion
    campaign.list_active_quests
    campaign.list_all
    campaign.list_children_heroes_suitable_for_marriage
    campaign.list_heroes_suitable_for_marriage
    campaign.list_heroes_without_party
    campaign.list_home_settlement_of_player
    campaign.list_player_traits
    campaign.list_tournaments
    campaign.list_trade_rumors
    campaign.make_hero_fugitive
    campaign.make_hero_wounded
    campaign.make_main_hero_ill
    campaign.make_peace_with_every_faction
    campaign.marry_player_with_hero
    campaign.move_camera_between_fights
    campaign.move_camera_between_fights_automatically
    campaign.move_time_forward
    campaign.multiply_campaign_speed
    campaign.normalize_hideouts
    campaign.open_town_mission_spawn_at_workshop
    campaign.print_all_issues
    campaign.print_issue_statistics
    campaign.print_issues
    campaign.print_party_count_statistics
    campaign.print_party_prisoners
    campaign.print_player_progress
    campaign.print_projects_in_settlement
    campaign.print_settlement_goods
    campaign.print_workshop_info
    campaign.print_workshops_in_settlement
    campaign.rebellion_enabled
    campaign.refresh_icon
    campaign.refresh_parties
    campaign.remove_tracked_object
    campaign.reset_player_skills_level_and_perks
    campaign.reset_tracker
    campaign.set_all_skills_main_hero
    campaign.set_army_notifications
    campaign.set_banner_editor_is_enabled
    campaign.set_crafting_is_enabled
    campaign.set_criminal_rating
    campaign.set_desertion_enabled
    campaign.set_face_gen_is_enabled
    campaign.set_hero_age
    campaign.set_intensity
    campaign.set_kingdom_notifications
    campaign.set_main_hero_age
    campaign.set_main_hero_stats_to_mid_game
    campaign.set_main_party_attackable
    campaign.set_midgame_archetype
    campaign.set_mood
    campaign.set_parties_visible
    campaign.set_player_reputation_trait
    campaign.set_player_siege_as_sally_out
    campaign.set_quest_debug_mode
    campaign.set_skill_companion
    campaign.set_skill_main_hero
    campaign.set_skills_of_hero
    campaign.set_town_test_scene
    campaign.set_village_test_scene
    campaign.show_character_feats
    campaign.show_current_location_heroes
    campaign.show_direction_of_player_around_settlement
    campaign.show_direction_of_settlement_around_main_party
    campaign.show_hideouts
    campaign.show_party_morale_detail
    campaign.show_party_size_limit_detail
    campaign.show_possible_battle_scenes
    campaign.show_prisoners
    campaign.start_barter_with_hero
    campaign.start_barter_with_lucon
    campaign.start_conversation
    campaign.start_election_to_change_policy
    campaign.start_election_to_declare_war
    campaign.start_election_to_make_peace
    campaign.start_king_selection_decision
    campaign.start_player_vs_world_truce
    campaign.start_player_vs_world_war
    campaign.start_rebellion_in_settlement
    campaign.start_test_conversation_mission
    campaign.start_tournament
    campaign.start_world_war
    campaign.take_hero_prisoner
    campaign.teleport_hero_to_settlement
    campaign.throw_prisoner_to_settlement
    campaign.toggle_add_castles_to_villages_cheat
    campaign.track_object
    campaign.use_test_scenes
    chatlog.can_focus_while_in_mission
    chatlog.clear
    close
    cloth.reset_meshes
    config.antialiasing_technique
    config.brightness
    config.brightness_calibrated
    config.brightness_max
    config.brightness_min
    config.character_detail
    config.cheat_mode
    config.control_mouse_movement_accumulation_decay_speed
    config.control_mouse_movement_max_accumulation
    config.control_mouse_movement_y_scale
    config.decal_quality
    config.disable_sound
    config.display_height
    config.display_mode
    config.display_referesh_rate
    config.display_width
    config.dynamic_resolution_fps_target
    config.enable_cloth_simulation
    config.enable_dynamic_resolution_scale
    config.enable_flora_sway
    config.environment_detail
    config.first_time
    config.foliage_quality
    config.force_vsync
    config.gamma
    config.graphics_adapter
    config.invert_mouse
    config.lighting_quality
    config.master_volume
    config.max_framerate
    config.max_simultaneous_sound_event_count
    config.mouse_sensitivity_coefficient
    config.music_volume
    config.number_of_ragdolls
    config.particle_detail
    config.particle_quality
    config.postfx_bloom
    config.postfx_chromatic_aberration
    config.postfx_dof
    config.postfx_grain
    config.postfx_hexagon_vignette
    config.postfx_lens_flares
    config.postfx_motion_blur
    config.postfx_ssr
    config.postfx_sssss
    config.postfx_streaks
    config.postfx_sunshafts
    config.postfx_vignette
    config.resolution_scale
    config.safely_exited
    config.save_window_positions
    config.selected_monitor
    config.shader_quality
    config.shadowmap_filtering
    config.shadowmap_resolution
    config.shadowmap_type
    config.sharpen_amount
    config.show_framerate
    config.sound_device
    config.sound_output
    config.sound_volume
    config.terrain_quality
    config.tesselation
    config.texture_budget
    config.texture_filtering
    config.texture_quality
    config.water_quality
    config.weapon_trail_amount
    console.clear
    crafting.disable_contour
    crafting.dismantle_all
    crafting.give_random_weapons
    crafting.list_mats
    crafting.unlock_all_parts
    debug.clear_permanent_debug_render_meshes
    debug.mission_spawnpoint_count_and_mesh_checker_ui
    debug.print_materials_with_name
    debug.print_meshes_with_name
    debug.print_meta_meshes_without_lods
    debug.print_textures_with_name
    debug.reset_ignored_asserts
    eventmanager.print_registered_events_and_types
    facegen.dress_player
    facegen.referesh_character_as_kid
    facegen.show_debug
    facegen.undress_player
    game.reload_animations
    game.reload_managed_core_params
    game.reload_native_params
    game.siege_test
    gfx.set_quality
    global.illumination
    granite.clear_cache
    granite.generate_xml
    granite.pause
    help
    items.export_nav_mesh_face_marks
    items.find_and_clear_unused_resources
    items.find_meshes_without_lods
    items.print_all_items_with_generated_lod
    items.print_all_items_without_generated_lod
    items.print_all_items_without_lod
    items.print_faulty_materials
    items.take_ss_from_top
    localization.check_for_erros
    memory.stats
    mission.AddDebugTeleporter
    mission.AddObjectDestroyer
    mission.begin_camera_fade_in
    mission.begin_camera_fade_out
    mission.begin_camera_fade_out_and_in
    mission.disable_fall_avoid
    mission.draw_formation_arrangement_debug_lines
    mission.draw_formation_order_debug_spheres
    mission.draw_point_of_interest_directions
    mission.draw_siege_origin_positions
    mission.enable_debug_window
    mission.enable_fall_damage_warnings
    mission.equipment_debug
    mission.fix_camera_toggle
    mission.flee_enemies
    mission.killAgent
    mission.list_agent_ids
    mission.retreat_side
    mission.set_battering_ram_speed
    mission.set_camera_position
    mission.set_deployment_visualization_selector
    mission.set_facial_anim_to_agent
    mission.set_shift_camera_speed
    mission.set_siege_tower_speed
    mission.toggleDisableDying
    mission_cpp.fast_forward_mission
    mission_cpp.kill_agent
    mission_cpp.kill_all_agents_excluding_this
    mp_client.list_agent_infos
    mp_host.help
    mp_host.kick_player
    profiler.generate_performance_report
    profiler.start_task_profilinf
    replay.invisible_agents
    replay.read_current_replay
    replay.seek_frame
    replay.tick_replay
    replay.write_current_replay
    resource.add_default_levels_to_prefab_file
    resource.add_new_water_prefab
    resource.clear_gpu_morph_textures
    resource.export_meta_mesh_as_obj
    resource.save_prefab_files
    resource.set_visibility_distance_to_meshes_without_lods
    resource.shader.clear_shader_cache
    resource.shader.compile_shader_combinations
    resource.shader.compile_terrain_shaders
    resource.shader.compile_terrain_shaders_of_scene
    resource.shader.create_compressed_shader_cache
    resource.shader.generate_shaders
    resource.shader.recompile_single_shader
    resource.shader.save_shader_combinations
    resource.shader.save_shader_identifiers
    rgl_module_ini_options.always_check_modifications
    rgl_module_ini_options.check_colormap_flags
    rgl_module_ini_options.detailed_sound_log
    rgl_module_ini_options.disable_async_physics
    rgl_module_ini_options.disable_async_predraw
    rgl_module_ini_options.disable_async_render_jobs
    rgl_module_ini_options.disable_camera_precision_offset
    rgl_module_ini_options.disable_data_parallelization
    rgl_module_ini_options.disable_dynamic_instancing
    rgl_module_ini_options.disable_gui_messages
    rgl_module_ini_options.disable_oros
    rgl_module_ini_options.disable_shadow_occlusion_pass
    rgl_module_ini_options.disable_tableau_cache
    rgl_module_ini_options.do_sound_one_shot_events
    rgl_module_ini_options.enable_deterministic_mode
    rgl_module_ini_options.enable_occluder_depth_prepass
    rgl_module_ini_options.high_quality_screenshot_height
    rgl_module_ini_options.high_quality_screenshot_width
    rgl_module_ini_options.limited_framerate
    rgl_module_ini_options.log_failed_weapon_collision_sound_events
    rgl_module_ini_options.log_level
    rgl_module_ini_options.prt_edit_data_folder
    rgl_module_ini_options.record_missions
    rgl_module_ini_options.screenshot_format
    rgl_module_ini_options.screenshot_mod
    rgl_module_ini_options.show_scene_terrain_layer_errors
    rgl_module_ini_options.supports_postfx_chromatic_aberration
    rgl_module_ini_options.supports_postfx_hexagon_vignette
    rgl_module_ini_options.supports_postfx_lens_flares
    rgl_module_ini_options.supports_postfx_streaks
    rgl_module_ini_options.supports_postfx_vignette
    rgl_module_ini_options.use_depth_flipping
    rgl_module_ini_options.use_physics_engine
    rgl_module_ini_options.use_texture_tags
    show_memory
    siege_test.set_level
    siege_test.set_scene
    siege_test.set_wallhp
    sound.enable_wav_output
    sound.reload_sounds
    spitems.reload.xml
    storymode.activate_conspiracy_quest
    storymode.advance_to_kingdom_quests
    storymode.complete_banner_investigation
    storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
    storymode.reinforfce_kingdom
    storymode.skip_character_creation
    storymode.skip_first_phase
    storymode.skip_intro
    storymode.skip_tutorial_quests
    storymode.weaken_kingdom
    test_mission.change_faction_armor_color
    ui.test_random_admin_message
    ui.toggle_ui
    
视觉感受

    配置要求
    

    
    

    入兵种
    

    全技能
    

    材质默认
    

    平方数值
    

    武器资料
    
势力大不

    瓦兰迪亚
    

    帝国
    

    二次
    

    试默认亚
    

    斯特吉亚
    

    全派系
    
NPC试默

    围内部募
    

    高级兵招募
    

    家族招募
    

    在兵中打
    

    npc数值
    

    npc晕效
    

    
    
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