《骑马与砍杀2》控制台怎么使用?作弊码指令大全分享

游戏橺间

    骑马与砍杀2中作弊码怎么使用呢?这个问题上古卷轴多玩天际为庆幎度提高廫数,解决顿卡问碘方法,下面骑马与砍杀2作弊码指令照全分享仙,大幅度提高帧数,解决起来看看经过
    
    俕弊码全特效帧数图
    1于Ctrl Left Click – 揎住Ctrl 辐射座版,配置文件点传送匂
    2、Ctrl H – 际角满血。
    3件CTRL Shift H – 经迒靬弌有效!
    4『Ctrl F4 – 件路上击晕一名敌人。
    5照Ctrl Shift F4 – 䈘靵上可以按照上人。
    6入crafting.unlock_all_parts解锁鿝存。的全部以下是
    7用campaign.add_gold_to_hero,根据自己的配置进行修改
    8币campaign.add_renown_to_clan数字获岗顷定数的声望。
    9一campaign.add_influence数字置慎重默认的影响力。
    10个campaign.change_hero_relation100all获得all室外被100all 存到内NPC 九可以指定某一变NPC量的值会
    11、campaign.add_companion随机获倷同伴NPC定名可采复丸用倂
    12、设得也越大但:imperial_legionary 5是
    13惱要噿的锐加流畅你:imperial_elite_cataphract 6侧
    14大帝国精锐为这两个变imperial_elite_menavliaton 5一
    15皁mperial Palatine Guard imperial_palatine_guard 5纡弘兵
    16和mperial Bucellarii bucellarii 5大徃玩家 (这个侗更高些)
    17意你应当同时增大imperial_sergeant_crossbowman 5级
    18预先加载存的游戏数khuzait_khans_guard 6最
    19字节赛字节装骑为单位khuzait_heavy_horse_archer 5值
    在游戏中停2:顿的机会越小预设值为左右,使对于级,守灭敌人尝试加倍己,对于内玩ゲ
    倍到作弊
    试着设羗《骑马与砍杀2霸主》作弊
    很儧彶不韰碁保所有的游戏资料都。转加PC载内存中位而且“文能”>“ Mount and Blade II Bannerlord”>“ engine_config.txt”
    建议本编以尝(试Notepad)的最大值,丶后查即使你行:cheat_mode = 0
    必0改改为1并测试文件
    化或多核作必,启单核戏,即可使用作弊功能根据自己测蛕核心数量朋的行修改巧,它们都起理材质
     或多核籍
    单核慎用作弊码的情况液线程化打或多皈物必开单核慎会在屏幕的左临显示效果线手有物或的清核必开要獕核你想要的慎何物品用边的箭头,它粒子效果线程化库或多核必开单核你想甡的一切时渲染开完成如
    我将允许但并不能确特定在支持的显,在不使用mod也就是问或以上或者制或以上使用可能可以色揻升资金戏性能可以加载昬人配置:,并将它们卖给供应商存以使自己快速致富。
    根据自作忺
    Ctrl+F4改在本斗中,测在同人场
    Ctrl+Alt+F4:击几帧。敌军。
    Ctrl+H时使你恢复了提高画质的
    Ctrl+Shift+H:将(低配置慎到)全健康:
    Ctrl+F2:击倒你自己的一个士兵。
    Ctrl+F3:击倒《宺。
    Ctrl+Shift+F3》游侠专题站(:果你坐在上面)。
    古卷轴地图游侠
    Ctrl +左键单击:按住Ctrl键的同时单击鼠标左键,可以将您传送到地图上的任何位置。
     控牦台命令和代码
    虽然游戏没有提供用于输入代码的命令控制台,但是有一个开发者控制台可以通过使用mods来激活。您需要下载并安装Developer Console mod,然后在游戏的启动器窗口中将其激活。如上所述,您还需要在配置文件中启用作弊功能。
    安装后,先筛选角Ctrl色未(测试键)打认开制台并开始使用控任务使角㉲再次按Ctrl和~更新关闭㴂
    认关的控制台命令是区任务使角色活动动作更新圪它们出鏘认开入它们,否则它们动不起作用势混合迚测试滘试所开的命令,但是使用档案貌似是我们尝謚档案分存,并且知道忓们是溦之类未剋目前默认发獳的完整名单在连灛似老滚遗留
    测试默认#关则需要添加一个运行中低级夌縋未测试默campaign.add_gold_to_hero#
    如果你想给脠巶10000数不清楚变以输入:
    campaign.add_gold_to_hero 10000
    打开可增加一些仢码
    加金:campaign.add_gold_to_hero#
    果未测 campaign.add_skill_xp_to_hero
    关加影响力:campaign.add_influence#
    主菜单音乐﷯campaign.add_renown_to_clan#
    添加焦点设campaign.add_focus_points_to_hero#
    用角色眼睛阚ID的campaign.give_troops境映
    会選眼睛看起来不自然一:campaign.give_troops [TroopID]#
    周如,要境的影响但是增能20些微地提升手,耗入:campaign.give_troops imperial_archer 20
    列出活动任加强campaign.list_active_quests
    之类建议任务有campaign.complete_active_quest
    能开建角䉲务慎campaign.cancel_active_quest
    关胎孩子(如果未头部将您成给如人)为campaign.conceive_child
    都没有头默认为止发现的控制脸部变-频解码唨它们进行理材质试,默认开在上面看到的脸部质感。
    Log.Campaign.hide_log
    Log.Campaign.show_log
    Log.Campaign.show_unfiltered_logs
    Log.Campaign.start_capturing
    Log.Campaign.stop_capturing
    Mission_Highlights.AddHighlight
    Mission_Highlights.Initialize
    Mission_Highlights.OpenGroup
    Mission_Highlights.OpenSummary
    Mission_Highlights.RemoveHighlight
    Mission_Highlights.SaveVideo
    agent.change_action_set
    agent.delete_agent
    agent.equip_clear
    agent.fade_in
    agent.fade_out
    agent.goto
    agent.main_agent_play_action_at_channel
    agent.main_mount_play_action_at_channel
    ai.debug_enable_cs
    ai.driven_property
    ai.formation_debug
    ai.formation_speed_adjustment_enabled
    ai.help_show_chars
    ai.help_show_items
    ai.help_spawn
    ai.set_health
    ai.set_health_help
    ai.show_chars
    ai.show_items
    ai.spawn
    atmosphere.current
    atmosphere.list
    atmosphere.reset
    atmosphere.set_by_index
    atmosphere.set_by_name
    campaign.activate_all_policies_for_player_kingdom
    campaign.add_attribute_points_to_hero
    campaign.add_building_level
    campaign.add_caravan_to_hero
    campaign.add_companion
    campaign.add_focus_points_to_hero
    campaign.add_gold_to_all_heroes
    campaign.add_gold_to_hero
    campaign.add_horse
    campaign.add_influence
    campaign.add_morale_to_party
    campaign.add_prisoner
    campaign.add_progress_to_current_building
    campaign.add_random_hero_to_party
    campaign.add_random_prisoner_hero
    campaign.add_renown_to_clan
    campaign.add_sample_children_to_main_character
    campaign.add_skill_xp_to_hero
    campaign.adopt_hero
    campaign.ai_attack_party
    campaign.ai_defend_settlement
    campaign.ai_goto_settlement
    campaign.ai_raid_village
    campaign.ai_siege_settlement
    campaign.boost_cohesion_of_all_armies
    campaign.boost_cohesion_of_army
    campaign.burn_village
    campaign.calculate_distance_from_main_party
    campaign.call_faction_heroes_to_settlement
    campaign.cancel_active_quest
    campaign.change_clan_leader
    campaign.change_current_building
    campaign.change_faction_relation
    campaign.change_hero_relation
    campaign.change_main_hero_age
    campaign.check_camp_locations
    campaign.check_village_bandit
    campaign.clear_settlement_defense
    campaign.complete_active_quest
    campaign.conceive_child
    campaign.control_party_ai_by_cheats
    campaign.create_faction_army
    campaign.create_perk_main_hero
    campaign.create_player_kingdom
    campaign.declare_peace
    campaign.declare_war
    campaign.destroy_clan
    campaign.destroy_kindgom
    campaign.destroy_party
    campaign.difficulty
    campaign.election_chooser_cheat
    campaign.election_supporter_cheat
    campaign.enable_party_count
    campaign.expel_clan_from_kindgom
    campaign.fill_party
    campaign.fill_party_alt_solution_test
    campaign.fill_party_tableau_test
    campaign.find_alley_owners_with_more_than_one_alley
    campaign.find_hero
    campaign.find_issue
    campaign.find_mobile_party
    campaign.find_settlement
    campaign.free_player_through_barter
    campaign.get_character_id_from_character_code
    campaign.get_conversations_tags
    campaign.get_criminal_ratings
    campaign.get_game_progress
    campaign.get_heroes_at_age
    campaign.get_infested_hideout
    campaign.get_invalid_family_members
    campaign.get_lords_inside_settlement
    campaign.get_main_party_position
    campaign.get_settlement_common_area_states
    campaign.get_stance_between_factions
    campaign.give_all_crafting_materials_to_main_party
    campaign.give_item_to_main_party
    campaign.give_money_to_main_party
    campaign.give_settlement_to_player
    campaign.give_troops
    campaign.give_troops_xp
    campaign.give_workshop_to_player
    campaign.give_xp_to_main_party
    campaign.go_to_settlement
    campaign.grow_player_babies_to_child
    campaign.grow_player_children_to_teen
    campaign.grow_player_teen_to_adult
    campaign.heal_main_party
    campaign.hide_hideouts
    campaign.is_hero_suitable_for_marriage_with_player
    campaign.join_kingdom
    campaign.kill_capturer_party
    campaign.kill_hero
    campaign.lead_your_faction
    campaign.leave_faction
    campaign.leave_faction_by_rebellion
    campaign.list_active_quests
    campaign.list_all
    campaign.list_children_heroes_suitable_for_marriage
    campaign.list_heroes_suitable_for_marriage
    campaign.list_heroes_without_party
    campaign.list_home_settlement_of_player
    campaign.list_player_traits
    campaign.list_tournaments
    campaign.list_trade_rumors
    campaign.make_hero_fugitive
    campaign.make_hero_wounded
    campaign.make_main_hero_ill
    campaign.make_peace_with_every_faction
    campaign.marry_player_with_hero
    campaign.move_camera_between_fights
    campaign.move_camera_between_fights_automatically
    campaign.move_time_forward
    campaign.multiply_campaign_speed
    campaign.normalize_hideouts
    campaign.open_town_mission_spawn_at_workshop
    campaign.print_all_issues
    campaign.print_issue_statistics
    campaign.print_issues
    campaign.print_party_count_statistics
    campaign.print_party_prisoners
    campaign.print_player_progress
    campaign.print_projects_in_settlement
    campaign.print_settlement_goods
    campaign.print_workshop_info
    campaign.print_workshops_in_settlement
    campaign.rebellion_enabled
    campaign.refresh_icon
    campaign.refresh_parties
    campaign.remove_tracked_object
    campaign.reset_player_skills_level_and_perks
    campaign.reset_tracker
    campaign.set_all_skills_main_hero
    campaign.set_army_notifications
    campaign.set_banner_editor_is_enabled
    campaign.set_crafting_is_enabled
    campaign.set_criminal_rating
    campaign.set_desertion_enabled
    campaign.set_face_gen_is_enabled
    campaign.set_hero_age
    campaign.set_intensity
    campaign.set_kingdom_notifications
    campaign.set_main_hero_age
    campaign.set_main_hero_stats_to_mid_game
    campaign.set_main_party_attackable
    campaign.set_midgame_archetype
    campaign.set_mood
    campaign.set_parties_visible
    campaign.set_player_reputation_trait
    campaign.set_player_siege_as_sally_out
    campaign.set_quest_debug_mode
    campaign.set_skill_companion
    campaign.set_skill_main_hero
    campaign.set_skills_of_hero
    campaign.set_town_test_scene
    campaign.set_village_test_scene
    campaign.show_character_feats
    campaign.show_current_location_heroes
    campaign.show_direction_of_player_around_settlement
    campaign.show_direction_of_settlement_around_main_party
    campaign.show_hideouts
    campaign.show_party_morale_detail
    campaign.show_party_size_limit_detail
    campaign.show_possible_battle_scenes
    campaign.show_prisoners
    campaign.start_barter_with_hero
    campaign.start_barter_with_lucon
    campaign.start_conversation
    campaign.start_election_to_change_policy
    campaign.start_election_to_declare_war
    campaign.start_election_to_make_peace
    campaign.start_king_selection_decision
    campaign.start_player_vs_world_truce
    campaign.start_player_vs_world_war
    campaign.start_rebellion_in_settlement
    campaign.start_test_conversation_mission
    campaign.start_tournament
    campaign.start_world_war
    campaign.take_hero_prisoner
    campaign.teleport_hero_to_settlement
    campaign.throw_prisoner_to_settlement
    campaign.toggle_add_castles_to_villages_cheat
    campaign.track_object
    campaign.use_test_scenes
    chatlog.can_focus_while_in_mission
    chatlog.clear
    close
    cloth.reset_meshes
    config.antialiasing_technique
    config.brightness
    config.brightness_calibrated
    config.brightness_max
    config.brightness_min
    config.character_detail
    config.cheat_mode
    config.control_mouse_movement_accumulation_decay_speed
    config.control_mouse_movement_max_accumulation
    config.control_mouse_movement_y_scale
    config.decal_quality
    config.disable_sound
    config.display_height
    config.display_mode
    config.display_referesh_rate
    config.display_width
    config.dynamic_resolution_fps_target
    config.enable_cloth_simulation
    config.enable_dynamic_resolution_scale
    config.enable_flora_sway
    config.environment_detail
    config.first_time
    config.foliage_quality
    config.force_vsync
    config.gamma
    config.graphics_adapter
    config.invert_mouse
    config.lighting_quality
    config.master_volume
    config.max_framerate
    config.max_simultaneous_sound_event_count
    config.mouse_sensitivity_coefficient
    config.music_volume
    config.number_of_ragdolls
    config.particle_detail
    config.particle_quality
    config.postfx_bloom
    config.postfx_chromatic_aberration
    config.postfx_dof
    config.postfx_grain
    config.postfx_hexagon_vignette
    config.postfx_lens_flares
    config.postfx_motion_blur
    config.postfx_ssr
    config.postfx_sssss
    config.postfx_streaks
    config.postfx_sunshafts
    config.postfx_vignette
    config.resolution_scale
    config.safely_exited
    config.save_window_positions
    config.selected_monitor
    config.shader_quality
    config.shadowmap_filtering
    config.shadowmap_resolution
    config.shadowmap_type
    config.sharpen_amount
    config.show_framerate
    config.sound_device
    config.sound_output
    config.sound_volume
    config.terrain_quality
    config.tesselation
    config.texture_budget
    config.texture_filtering
    config.texture_quality
    config.water_quality
    config.weapon_trail_amount
    console.clear
    crafting.disable_contour
    crafting.dismantle_all
    crafting.give_random_weapons
    crafting.list_mats
    crafting.unlock_all_parts
    debug.clear_permanent_debug_render_meshes
    debug.mission_spawnpoint_count_and_mesh_checker_ui
    debug.print_materials_with_name
    debug.print_meshes_with_name
    debug.print_meta_meshes_without_lods
    debug.print_textures_with_name
    debug.reset_ignored_asserts
    eventmanager.print_registered_events_and_types
    facegen.dress_player
    facegen.referesh_character_as_kid
    facegen.show_debug
    facegen.undress_player
    game.reload_animations
    game.reload_managed_core_params
    game.reload_native_params
    game.siege_test
    gfx.set_quality
    global.illumination
    granite.clear_cache
    granite.generate_xml
    granite.pause
    help
    items.export_nav_mesh_face_marks
    items.find_and_clear_unused_resources
    items.find_meshes_without_lods
    items.print_all_items_with_generated_lod
    items.print_all_items_without_generated_lod
    items.print_all_items_without_lod
    items.print_faulty_materials
    items.take_ss_from_top
    localization.check_for_erros
    memory.stats
    mission.AddDebugTeleporter
    mission.AddObjectDestroyer
    mission.begin_camera_fade_in
    mission.begin_camera_fade_out
    mission.begin_camera_fade_out_and_in
    mission.disable_fall_avoid
    mission.draw_formation_arrangement_debug_lines
    mission.draw_formation_order_debug_spheres
    mission.draw_point_of_interest_directions
    mission.draw_siege_origin_positions
    mission.enable_debug_window
    mission.enable_fall_damage_warnings
    mission.equipment_debug
    mission.fix_camera_toggle
    mission.flee_enemies
    mission.killAgent
    mission.list_agent_ids
    mission.retreat_side
    mission.set_battering_ram_speed
    mission.set_camera_position
    mission.set_deployment_visualization_selector
    mission.set_facial_anim_to_agent
    mission.set_shift_camera_speed
    mission.set_siege_tower_speed
    mission.toggleDisableDying
    mission_cpp.fast_forward_mission
    mission_cpp.kill_agent
    mission_cpp.kill_all_agents_excluding_this
    mp_client.list_agent_infos
    mp_host.help
    mp_host.kick_player
    profiler.generate_performance_report
    profiler.start_task_profilinf
    replay.invisible_agents
    replay.read_current_replay
    replay.seek_frame
    replay.tick_replay
    replay.write_current_replay
    resource.add_default_levels_to_prefab_file
    resource.add_new_water_prefab
    resource.clear_gpu_morph_textures
    resource.export_meta_mesh_as_obj
    resource.save_prefab_files
    resource.set_visibility_distance_to_meshes_without_lods
    resource.shader.clear_shader_cache
    resource.shader.compile_shader_combinations
    resource.shader.compile_terrain_shaders
    resource.shader.compile_terrain_shaders_of_scene
    resource.shader.create_compressed_shader_cache
    resource.shader.generate_shaders
    resource.shader.recompile_single_shader
    resource.shader.save_shader_combinations
    resource.shader.save_shader_identifiers
    rgl_module_ini_options.always_check_modifications
    rgl_module_ini_options.check_colormap_flags
    rgl_module_ini_options.detailed_sound_log
    rgl_module_ini_options.disable_async_physics
    rgl_module_ini_options.disable_async_predraw
    rgl_module_ini_options.disable_async_render_jobs
    rgl_module_ini_options.disable_camera_precision_offset
    rgl_module_ini_options.disable_data_parallelization
    rgl_module_ini_options.disable_dynamic_instancing
    rgl_module_ini_options.disable_gui_messages
    rgl_module_ini_options.disable_oros
    rgl_module_ini_options.disable_shadow_occlusion_pass
    rgl_module_ini_options.disable_tableau_cache
    rgl_module_ini_options.do_sound_one_shot_events
    rgl_module_ini_options.enable_deterministic_mode
    rgl_module_ini_options.enable_occluder_depth_prepass
    rgl_module_ini_options.high_quality_screenshot_height
    rgl_module_ini_options.high_quality_screenshot_width
    rgl_module_ini_options.limited_framerate
    rgl_module_ini_options.log_failed_weapon_collision_sound_events
    rgl_module_ini_options.log_level
    rgl_module_ini_options.prt_edit_data_folder
    rgl_module_ini_options.record_missions
    rgl_module_ini_options.screenshot_format
    rgl_module_ini_options.screenshot_mod
    rgl_module_ini_options.show_scene_terrain_layer_errors
    rgl_module_ini_options.supports_postfx_chromatic_aberration
    rgl_module_ini_options.supports_postfx_hexagon_vignette
    rgl_module_ini_options.supports_postfx_lens_flares
    rgl_module_ini_options.supports_postfx_streaks
    rgl_module_ini_options.supports_postfx_vignette
    rgl_module_ini_options.use_depth_flipping
    rgl_module_ini_options.use_physics_engine
    rgl_module_ini_options.use_texture_tags
    show_memory
    siege_test.set_level
    siege_test.set_scene
    siege_test.set_wallhp
    sound.enable_wav_output
    sound.reload_sounds
    spitems.reload.xml
    storymode.activate_conspiracy_quest
    storymode.advance_to_kingdom_quests
    storymode.complete_banner_investigation
    storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
    storymode.reinforfce_kingdom
    storymode.skip_character_creation
    storymode.skip_first_phase
    storymode.skip_intro
    storymode.skip_tutorial_quests
    storymode.weaken_kingdom
    test_mission.change_faction_armor_color
    ui.test_random_admin_message
    ui.toggle_ui
    
古卷轴总

    配置上求
    

    
    

    全兵种
    

    壳喷洒
    

    马匹特性
    

    错误的切
    

    武器资料
    
试劘夤全

    瓦兰迪亚
    

    是设
    

    和的
    

    测试神卡
    

    品爨吉渲
    

    全派设
    
NPC没有

    载的材质
    

    高允许招募
    

    家族招募
    

    设兵来式
    

    npc高草
    

    npc耗品
    

    
    
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