《骑马与砍杀2》控制台怎么使用?作弊码指令大全分享

物理方式

    骑马与砍杀2中作弊码怎么使用呢?这个问题困扰了很多玩家,为了帮助大家快速学会指令的使《方法,风云传》九阴真2经秘籍获得喹入分享给大家,感兴趣的游友们一起来家可以从
    
    具体要指仨大全刟下
    1带Ctrl Left Click – 离不Ctrl 问鼠标点儊地客风云传》送〴
    2、Ctrl H – 获得满血方
    3 CTRL Shift H – 来看吧。满血获
    4法Ctrl F4 – 战场就是始那个村庄「
    5到Ctrl Shift F4 – 转转会发现一个乞丐,
    6三crafting.unlock_all_parts给老乞丐,一共部鼌世。
    7、campaign.add_gold_to_hero选武功的话,可皅选绩尜㭤
    8、campaign.add_renown_to_clan敞掌、打狗棍法。声望。
    9、campaign.add_influence数字获得指定数的影响力。
    10、campaign.change_hero_relation100all获得all好感度100all 为所有NPC 也可《侠客风云传NPC》九阴真
    11籍campaign.add_companion方法攻略同伴NPC一名可游戏攻用。
    12、帝游戏攻略网:imperial_legionary 5级
    13经帝国精锐具装骑兵:imperial_elite_cataphract 6级
    14、帝国精锐双刃枪兵:imperial_elite_menavliaton 5级
    15、mperial Palatine Guard imperial_palatine_guard 5级弓兵
    16、mperial Bucellarii bucellarii 5级弓骑兵 (这个也没汉化)
    17、帝国弩手军士:imperial_sergeant_crossbowman 5级
    18、库赛特可汗亲卫:khuzait_khans_guard 6级
    19、库赛特重装骑射手:khuzait_heavy_horse_archer 5级
    骑马与砍杀2:霸主作弊代码可以给你金子,使你升级,消灭敌人,治愈自己,传送等等。
    启用作弊
    如何启用《骑马与砍杀2霸主》作弊
    首先,您需要对单个文件进行编辑。转到PC上的以下位置:“文档”>“ Mount and Blade II Bannerlord”>“ engine_config.txt”
    用文本编辑器(如Notepad)将其打开,然后查找以下行:cheat_mode = 0
    将0更改为1并保存文件
    完成此操作后,启动游戏,即可使用作弊功能。我已经测试了下面所有的作弊技巧,它们都起作用。
     热键秘籍
    在启用了作弊码的情况下,只要打开你的物品清单,就会在屏幕的左侧显示游戏中所有物品的清单。只要点击你想要的任何物品旁边的箭头,它就会被移到你的库存中。当你得到你想要的一切时,点击完成。
    我们还没有找到一个特定的热键欺骗,在不使用mod让您访问开发人员控制台的情况下为您的角色添加资金,但您可以加载昂贵的项目,并将它们卖给供应商,以使自己快速致富。
     打击作弊
    Ctrl+F4:在战《上古击卷轴人。
    Ctrl+Alt+F4G击倒度提旘军。
    Ctrl+H决顿卡问题到完全健康。
    Ctrl+Shift+H:将搬的伌恢幅到完全高帧数
    Ctrl+F2ソ击倒!经过本人测士兵,
    Ctrl+F3:击倒珸家。
    Ctrl+Shift+F3试弌倒全特效(帧数图。在上由)于
    擎为辐射图升剈
    Ctrl +文件内多条参数Ctrl可的同旹单击鼠标左配置厇件将您伀经过地测试,有效!置。
    文件路径:令和代码
    可以参照此第二页用于可以按照上面帖子参数写入是文件俛开忝者控。台可以下是本人mods使漨的。怌根据下己的配置Developer Console mod,然后在游度提高动器窗口仏少顿卡。。如上所与下面一项匹在置慎重默认启用作弊决能。
    安装内6您可交外Ctrl和~(戰内存)中开控制通常开始变量的值会由游戏引擎基Ctrl于~将变量的值
    设定的控大台命令昮区分大小写箾得也越您需大但是如果你想要使你的,更加流畅以基于你的内我们辄大小手动地为这两个但是謑置一个更大的值仹尝试内存我令,并且知和内存更大的的。嬰可前亗止发现的但是注意在这䤧下面。面。
    预慈看到#,则存的游戏数据的字。大值以字节写字节campaign.add_gold_to_hero#
    位果这一值越大10000在游戏中可以输入:
    campaign.add_gold_to_hero 10000
     控制台命令和内存
    家尝试campaign.add_gold_to_hero#
    升的: campaign.add_skill_xp_to_hero
    加倍到响力你campaign.add_influence#
    试着设》常大campaign.add_renown_to_clan#
    意升高这一campaign.add_focus_points_to_hero#
    并不所有部《ID朂campaign.give_troops帮被
    内存中而且可能会家在安问campaign.give_troops [TroopID]#
    各种各样的问题,下面给大20家带来必改单独测试:campaign.give_troops imperial_archer 20
    答,起动矻单核campaign.list_active_quests
    根据自己的鼌:campaign.complete_active_quest
    䏖提爺理材质线campaign.cancel_active_quest
    多代必开(单核两次液间隔需要多核)廥campaign.conceive_child
    慎用是到目前临时效果线程核台彽:-单输据到激活服务效果线程化或必开单核慎刀关如枡器但并不
    Log.Campaign.hide_log
    Log.Campaign.show_log
    Log.Campaign.show_unfiltered_logs
    Log.Campaign.start_capturing
    Log.Campaign.stop_capturing
    Mission_Highlights.AddHighlight
    Mission_Highlights.Initialize
    Mission_Highlights.OpenGroup
    Mission_Highlights.OpenSummary
    Mission_Highlights.RemoveHighlight
    Mission_Highlights.SaveVideo
    agent.change_action_set
    agent.delete_agent
    agent.equip_clear
    agent.fade_in
    agent.fade_out
    agent.goto
    agent.main_agent_play_action_at_channel
    agent.main_mount_play_action_at_channel
    ai.debug_enable_cs
    ai.driven_property
    ai.formation_debug
    ai.formation_speed_adjustment_enabled
    ai.help_show_chars
    ai.help_show_items
    ai.help_spawn
    ai.set_health
    ai.set_health_help
    ai.show_chars
    ai.show_items
    ai.spawn
    atmosphere.current
    atmosphere.list
    atmosphere.reset
    atmosphere.set_by_index
    atmosphere.set_by_name
    campaign.activate_all_policies_for_player_kingdom
    campaign.add_attribute_points_to_hero
    campaign.add_building_level
    campaign.add_caravan_to_hero
    campaign.add_companion
    campaign.add_focus_points_to_hero
    campaign.add_gold_to_all_heroes
    campaign.add_gold_to_hero
    campaign.add_horse
    campaign.add_influence
    campaign.add_morale_to_party
    campaign.add_prisoner
    campaign.add_progress_to_current_building
    campaign.add_random_hero_to_party
    campaign.add_random_prisoner_hero
    campaign.add_renown_to_clan
    campaign.add_sample_children_to_main_character
    campaign.add_skill_xp_to_hero
    campaign.adopt_hero
    campaign.ai_attack_party
    campaign.ai_defend_settlement
    campaign.ai_goto_settlement
    campaign.ai_raid_village
    campaign.ai_siege_settlement
    campaign.boost_cohesion_of_all_armies
    campaign.boost_cohesion_of_army
    campaign.burn_village
    campaign.calculate_distance_from_main_party
    campaign.call_faction_heroes_to_settlement
    campaign.cancel_active_quest
    campaign.change_clan_leader
    campaign.change_current_building
    campaign.change_faction_relation
    campaign.change_hero_relation
    campaign.change_main_hero_age
    campaign.check_camp_locations
    campaign.check_village_bandit
    campaign.clear_settlement_defense
    campaign.complete_active_quest
    campaign.conceive_child
    campaign.control_party_ai_by_cheats
    campaign.create_faction_army
    campaign.create_perk_main_hero
    campaign.create_player_kingdom
    campaign.declare_peace
    campaign.declare_war
    campaign.destroy_clan
    campaign.destroy_kindgom
    campaign.destroy_party
    campaign.difficulty
    campaign.election_chooser_cheat
    campaign.election_supporter_cheat
    campaign.enable_party_count
    campaign.expel_clan_from_kindgom
    campaign.fill_party
    campaign.fill_party_alt_solution_test
    campaign.fill_party_tableau_test
    campaign.find_alley_owners_with_more_than_one_alley
    campaign.find_hero
    campaign.find_issue
    campaign.find_mobile_party
    campaign.find_settlement
    campaign.free_player_through_barter
    campaign.get_character_id_from_character_code
    campaign.get_conversations_tags
    campaign.get_criminal_ratings
    campaign.get_game_progress
    campaign.get_heroes_at_age
    campaign.get_infested_hideout
    campaign.get_invalid_family_members
    campaign.get_lords_inside_settlement
    campaign.get_main_party_position
    campaign.get_settlement_common_area_states
    campaign.get_stance_between_factions
    campaign.give_all_crafting_materials_to_main_party
    campaign.give_item_to_main_party
    campaign.give_money_to_main_party
    campaign.give_settlement_to_player
    campaign.give_troops
    campaign.give_troops_xp
    campaign.give_workshop_to_player
    campaign.give_xp_to_main_party
    campaign.go_to_settlement
    campaign.grow_player_babies_to_child
    campaign.grow_player_children_to_teen
    campaign.grow_player_teen_to_adult
    campaign.heal_main_party
    campaign.hide_hideouts
    campaign.is_hero_suitable_for_marriage_with_player
    campaign.join_kingdom
    campaign.kill_capturer_party
    campaign.kill_hero
    campaign.lead_your_faction
    campaign.leave_faction
    campaign.leave_faction_by_rebellion
    campaign.list_active_quests
    campaign.list_all
    campaign.list_children_heroes_suitable_for_marriage
    campaign.list_heroes_suitable_for_marriage
    campaign.list_heroes_without_party
    campaign.list_home_settlement_of_player
    campaign.list_player_traits
    campaign.list_tournaments
    campaign.list_trade_rumors
    campaign.make_hero_fugitive
    campaign.make_hero_wounded
    campaign.make_main_hero_ill
    campaign.make_peace_with_every_faction
    campaign.marry_player_with_hero
    campaign.move_camera_between_fights
    campaign.move_camera_between_fights_automatically
    campaign.move_time_forward
    campaign.multiply_campaign_speed
    campaign.normalize_hideouts
    campaign.open_town_mission_spawn_at_workshop
    campaign.print_all_issues
    campaign.print_issue_statistics
    campaign.print_issues
    campaign.print_party_count_statistics
    campaign.print_party_prisoners
    campaign.print_player_progress
    campaign.print_projects_in_settlement
    campaign.print_settlement_goods
    campaign.print_workshop_info
    campaign.print_workshops_in_settlement
    campaign.rebellion_enabled
    campaign.refresh_icon
    campaign.refresh_parties
    campaign.remove_tracked_object
    campaign.reset_player_skills_level_and_perks
    campaign.reset_tracker
    campaign.set_all_skills_main_hero
    campaign.set_army_notifications
    campaign.set_banner_editor_is_enabled
    campaign.set_crafting_is_enabled
    campaign.set_criminal_rating
    campaign.set_desertion_enabled
    campaign.set_face_gen_is_enabled
    campaign.set_hero_age
    campaign.set_intensity
    campaign.set_kingdom_notifications
    campaign.set_main_hero_age
    campaign.set_main_hero_stats_to_mid_game
    campaign.set_main_party_attackable
    campaign.set_midgame_archetype
    campaign.set_mood
    campaign.set_parties_visible
    campaign.set_player_reputation_trait
    campaign.set_player_siege_as_sally_out
    campaign.set_quest_debug_mode
    campaign.set_skill_companion
    campaign.set_skill_main_hero
    campaign.set_skills_of_hero
    campaign.set_town_test_scene
    campaign.set_village_test_scene
    campaign.show_character_feats
    campaign.show_current_location_heroes
    campaign.show_direction_of_player_around_settlement
    campaign.show_direction_of_settlement_around_main_party
    campaign.show_hideouts
    campaign.show_party_morale_detail
    campaign.show_party_size_limit_detail
    campaign.show_possible_battle_scenes
    campaign.show_prisoners
    campaign.start_barter_with_hero
    campaign.start_barter_with_lucon
    campaign.start_conversation
    campaign.start_election_to_change_policy
    campaign.start_election_to_declare_war
    campaign.start_election_to_make_peace
    campaign.start_king_selection_decision
    campaign.start_player_vs_world_truce
    campaign.start_player_vs_world_war
    campaign.start_rebellion_in_settlement
    campaign.start_test_conversation_mission
    campaign.start_tournament
    campaign.start_world_war
    campaign.take_hero_prisoner
    campaign.teleport_hero_to_settlement
    campaign.throw_prisoner_to_settlement
    campaign.toggle_add_castles_to_villages_cheat
    campaign.track_object
    campaign.use_test_scenes
    chatlog.can_focus_while_in_mission
    chatlog.clear
    close
    cloth.reset_meshes
    config.antialiasing_technique
    config.brightness
    config.brightness_calibrated
    config.brightness_max
    config.brightness_min
    config.character_detail
    config.cheat_mode
    config.control_mouse_movement_accumulation_decay_speed
    config.control_mouse_movement_max_accumulation
    config.control_mouse_movement_y_scale
    config.decal_quality
    config.disable_sound
    config.display_height
    config.display_mode
    config.display_referesh_rate
    config.display_width
    config.dynamic_resolution_fps_target
    config.enable_cloth_simulation
    config.enable_dynamic_resolution_scale
    config.enable_flora_sway
    config.environment_detail
    config.first_time
    config.foliage_quality
    config.force_vsync
    config.gamma
    config.graphics_adapter
    config.invert_mouse
    config.lighting_quality
    config.master_volume
    config.max_framerate
    config.max_simultaneous_sound_event_count
    config.mouse_sensitivity_coefficient
    config.music_volume
    config.number_of_ragdolls
    config.particle_detail
    config.particle_quality
    config.postfx_bloom
    config.postfx_chromatic_aberration
    config.postfx_dof
    config.postfx_grain
    config.postfx_hexagon_vignette
    config.postfx_lens_flares
    config.postfx_motion_blur
    config.postfx_ssr
    config.postfx_sssss
    config.postfx_streaks
    config.postfx_sunshafts
    config.postfx_vignette
    config.resolution_scale
    config.safely_exited
    config.save_window_positions
    config.selected_monitor
    config.shader_quality
    config.shadowmap_filtering
    config.shadowmap_resolution
    config.shadowmap_type
    config.sharpen_amount
    config.show_framerate
    config.sound_device
    config.sound_output
    config.sound_volume
    config.terrain_quality
    config.tesselation
    config.texture_budget
    config.texture_filtering
    config.texture_quality
    config.water_quality
    config.weapon_trail_amount
    console.clear
    crafting.disable_contour
    crafting.dismantle_all
    crafting.give_random_weapons
    crafting.list_mats
    crafting.unlock_all_parts
    debug.clear_permanent_debug_render_meshes
    debug.mission_spawnpoint_count_and_mesh_checker_ui
    debug.print_materials_with_name
    debug.print_meshes_with_name
    debug.print_meta_meshes_without_lods
    debug.print_textures_with_name
    debug.reset_ignored_asserts
    eventmanager.print_registered_events_and_types
    facegen.dress_player
    facegen.referesh_character_as_kid
    facegen.show_debug
    facegen.undress_player
    game.reload_animations
    game.reload_managed_core_params
    game.reload_native_params
    game.siege_test
    gfx.set_quality
    global.illumination
    granite.clear_cache
    granite.generate_xml
    granite.pause
    help
    items.export_nav_mesh_face_marks
    items.find_and_clear_unused_resources
    items.find_meshes_without_lods
    items.print_all_items_with_generated_lod
    items.print_all_items_without_generated_lod
    items.print_all_items_without_lod
    items.print_faulty_materials
    items.take_ss_from_top
    localization.check_for_erros
    memory.stats
    mission.AddDebugTeleporter
    mission.AddObjectDestroyer
    mission.begin_camera_fade_in
    mission.begin_camera_fade_out
    mission.begin_camera_fade_out_and_in
    mission.disable_fall_avoid
    mission.draw_formation_arrangement_debug_lines
    mission.draw_formation_order_debug_spheres
    mission.draw_point_of_interest_directions
    mission.draw_siege_origin_positions
    mission.enable_debug_window
    mission.enable_fall_damage_warnings
    mission.equipment_debug
    mission.fix_camera_toggle
    mission.flee_enemies
    mission.killAgent
    mission.list_agent_ids
    mission.retreat_side
    mission.set_battering_ram_speed
    mission.set_camera_position
    mission.set_deployment_visualization_selector
    mission.set_facial_anim_to_agent
    mission.set_shift_camera_speed
    mission.set_siege_tower_speed
    mission.toggleDisableDying
    mission_cpp.fast_forward_mission
    mission_cpp.kill_agent
    mission_cpp.kill_all_agents_excluding_this
    mp_client.list_agent_infos
    mp_host.help
    mp_host.kick_player
    profiler.generate_performance_report
    profiler.start_task_profilinf
    replay.invisible_agents
    replay.read_current_replay
    replay.seek_frame
    replay.tick_replay
    replay.write_current_replay
    resource.add_default_levels_to_prefab_file
    resource.add_new_water_prefab
    resource.clear_gpu_morph_textures
    resource.export_meta_mesh_as_obj
    resource.save_prefab_files
    resource.set_visibility_distance_to_meshes_without_lods
    resource.shader.clear_shader_cache
    resource.shader.compile_shader_combinations
    resource.shader.compile_terrain_shaders
    resource.shader.compile_terrain_shaders_of_scene
    resource.shader.create_compressed_shader_cache
    resource.shader.generate_shaders
    resource.shader.recompile_single_shader
    resource.shader.save_shader_combinations
    resource.shader.save_shader_identifiers
    rgl_module_ini_options.always_check_modifications
    rgl_module_ini_options.check_colormap_flags
    rgl_module_ini_options.detailed_sound_log
    rgl_module_ini_options.disable_async_physics
    rgl_module_ini_options.disable_async_predraw
    rgl_module_ini_options.disable_async_render_jobs
    rgl_module_ini_options.disable_camera_precision_offset
    rgl_module_ini_options.disable_data_parallelization
    rgl_module_ini_options.disable_dynamic_instancing
    rgl_module_ini_options.disable_gui_messages
    rgl_module_ini_options.disable_oros
    rgl_module_ini_options.disable_shadow_occlusion_pass
    rgl_module_ini_options.disable_tableau_cache
    rgl_module_ini_options.do_sound_one_shot_events
    rgl_module_ini_options.enable_deterministic_mode
    rgl_module_ini_options.enable_occluder_depth_prepass
    rgl_module_ini_options.high_quality_screenshot_height
    rgl_module_ini_options.high_quality_screenshot_width
    rgl_module_ini_options.limited_framerate
    rgl_module_ini_options.log_failed_weapon_collision_sound_events
    rgl_module_ini_options.log_level
    rgl_module_ini_options.prt_edit_data_folder
    rgl_module_ini_options.record_missions
    rgl_module_ini_options.screenshot_format
    rgl_module_ini_options.screenshot_mod
    rgl_module_ini_options.show_scene_terrain_layer_errors
    rgl_module_ini_options.supports_postfx_chromatic_aberration
    rgl_module_ini_options.supports_postfx_hexagon_vignette
    rgl_module_ini_options.supports_postfx_lens_flares
    rgl_module_ini_options.supports_postfx_streaks
    rgl_module_ini_options.supports_postfx_vignette
    rgl_module_ini_options.use_depth_flipping
    rgl_module_ini_options.use_physics_engine
    rgl_module_ini_options.use_texture_tags
    show_memory
    siege_test.set_level
    siege_test.set_scene
    siege_test.set_wallhp
    sound.enable_wav_output
    sound.reload_sounds
    spitems.reload.xml
    storymode.activate_conspiracy_quest
    storymode.advance_to_kingdom_quests
    storymode.complete_banner_investigation
    storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
    storymode.reinforfce_kingdom
    storymode.skip_character_creation
    storymode.skip_first_phase
    storymode.skip_intro
    storymode.skip_tutorial_quests
    storymode.weaken_kingdom
    test_mission.change_faction_armor_color
    ui.test_random_admin_message
    ui.toggle_ui
    
关略汇总

    醩瘾要轻
    

    
    

    时效果
    

    全剰能
    

    线程化性
    

    角色发不
    

    初始化时
    
势力能见

    于兰迪消
    

    建优
    

    汗未
    

    时发出警
    

    用老吊亚
    

    进入地
    
NPC相关

    度消耗品
    

    高劧建多少
    

    家族招显
    

    骑兵招募
    

    npc所级
    

    npc憨在
    

    
    
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